AI Insights · Timothy · January 2022
Top 5 Sandbox Games Performance on Unified Platform in Oman Q4 2021
In Q4 2021, the top 5 sandbox games on a unified platform in Oman showed varied trends in downloads, revenue, and active users. Detailed insights from Sensor Tower reveal the performance metrics.
Throughout Q4 2021, the top 5 sandbox games in Oman showcased diverse performance trends in terms of downloads, revenue, and active users. Here's a closer look at each game's metrics based on Sensor Tower data.
Roblox from Roblox Corporation experienced fluctuating weekly revenue, starting at approximately $5.3K in late September and peaking at nearly $5.7K in mid-October before dipping to around $3.4K by mid-December. Weekly downloads saw a consistent decline from 6.8K at the beginning of the quarter to around 2.9K by the end of December. Active users maintained stability, averaging around 135K throughout the quarter with slight variations.
King Craft - Building City by Master Block Craft Loki 3D did not generate any revenue during this period. Weekly downloads showed a declining trend from 3.5K in late September to 952 in early December, with a brief spike to 2.5K in the final week of December. Active users peaked at 15.8K in late October but gradually decreased to around 11.6K by mid-December, then increased to almost 13K by the end of the quarter.
Craftsman: Building Craft from StarGame12 also did not generate revenue. Weekly downloads decreased from 4.2K in late September to 1.8K by mid-December, with a slight rise to 2.1K towards the end of the year. Active users showed a downward trend from 38K in late September to 31.5K by mid-December, stabilizing around 32K by the end of December.
Craft World - Master Block 3D by Master Craft Game 3D also reported no revenue. Downloads fell sharply from 4.3K in late September to 585 in early December, with minor increases to around 790 in mid-December. Active users mirrored this decline, starting at 8.8K in late September and dropping to 3.8K by early December, then stabilizing around 4.2K by the end of the quarter.
Block Craft 3D:Building Game from Wildlife Studios had modest revenue, peaking at $51 in early October and fluctuating around $20-$30 for the rest of the quarter. Downloads ranged from 1K in late September to 1.2K in late December, with a peak of nearly 2K in early November. Active users displayed a steady trend, starting around 25K in late September, peaking at nearly 28K in early November, and ending the quarter at approximately 21K.
For more detailed insights and a comprehensive overview of these trends, visit Sensor Tower.